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Leatherworking Basics

This Profession allows players to work various leathers and pelts into leather armors as well as patches integral to the creation of higher-level, metallic armors and enhanced weapons. Leatherworkers are responsible for creating leather items for leather wearing classes: Druid, Hunter, Shaman, and Rogue. At high levels leatherworkers can create specialized gear useful to high level players.

Becoming a Leatherworker

You should already be a skinner since you will need hides and leather to create your items. It is possible to be a leatherworker without being a skinner if you buy or are given the required ingredients by other players but is not recommended.

Leatherworkers do not require any special equipment to create their items such as blacksmiths require anvils. Leatherworkers can create wherever they want as long as they have the proper required ingredients.

Recipe Ingredients

The main staple for leatherworkers is obviously leather as well as hides. These are found by skinning animals. You will likely not get enough leather and hides on your own so you are encouraged to buy leather and hides as well as have your friends collect them for you. Recipes also require various other ingredients such as dyes and thread purchased from a Profession merchant. You might also need rare gems which are found from monster drops, treasure chests, mining, fishing, and Rogue pick pocketing.

Conversions
You can combine lesser leather to convert it to higher leather. Check out the table below for a list of conversions.

Leather Result
3 Ruined Leather Scraps 1 Light Leather
4 Light Leather 1 Medium Leather
5 Medium Leather 1 Heavy Leather
6 Heavy Leather 1 Thick Leather
6 Thick Leather 1 Rugged Leather

Recipes
Recipes can be found at trainers, as limited items on special vendors, as rewards for reputations, monster drops, quest rewards, powerful boss drops, and in the auction house. Ask around if you can't find a particular recipe.

Armor Kits

Leatherworkers can create armor kits which are alternatives to Enchanting. Players must choose whether they want armor kits or enchantments on items to which both can be applied, such as chest pieces. Armor kits are permanent. You can place an enchantment over an armor kit or place a more powerful armor kit over a weaker one. Armor kits can only be applied to boots, chest pieces, gloves, and pants.

Specialization

At high levels, players have the ability to specialize as a Dragonscale Leatherworker, Elemental Leatherworker, or Tribal Leatherworker. These specialists can create very powerful and valuable items. Your decision as to which to pick depends on how the items appeal to you. Another thing to consider is filling a role in a guild among other leatherworkers.

Additional Information

  • Leather patches' effects do not stack. They will overwrite each other when applied. You can only have one patch on an item at a time.
  • Enchants/Imbues and armor patches do not stack. They will overwrite each other.
  • At high levels, players have the ability to specialize as a Dragonscale Leatherworker, Elemental Leatherworker, or Tribal Leatherworker. These specialists can create very powerful and valuable items.
  • There is a recipe at leatherworking trainers that allows Thick Leather to be turned into Rugged Leather.
  • Leatherworkers can make throwing balls (as a toy).
  • There is Silithid armor that can be made by leatherworkers. The recipes require Cenarion Circle faction to learn.

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