Herbalism is an almost necessary requirement for alchemy. You're going to find herbs all around the world, so why
not get this skill and take advantage of it? Alchemy is a great skill that allows you to generate all sorts of
instant and temporary potions to improve a character's effectiveness.
Getting Started
First of all, you'll need to make your way to the nearest herbalism trainer.
Often, alchemists are situated nearby herbalists, so you can learn both closely related skills in the same location.
Finding Plants
Once you've acquired the basics, you're ready to go. Herbalism requires no additional items to use. Be
sure to keep a lot of empty bag space for all the herbs you're about to pick up. If you get a lot of
extra herbs that you can't use, you can store them in the bank or sell them to other players.
After you have learned the beginning-level herbalism, you will gain the "Find Herbs" ability, which will display
nearby herbs as yellow dots on your mini-map. To use it, simply drag the icon down to your action bar and
press the corresponding button. Be sure to pay attention to keeping it
active otherwise you may miss important plants!
If while adventuring you spot a yellow dot on your mini map, you've found a plant! Move your cursor over
to your mini-map and hold it over the dot. A small window will appear and display the name of the plant.
If you decide you want to harvest it, begin running toward it. Watch out for any monsters in your path
that may attack you.
Plants can be found underwater and even in caves.
Getting the Goods
Approach the plant. Once you're close enough, the action cursor will light up and you can begin harvesting.
If you fail on your first attempt, try again. All plants have a minimum skill requirement before
you can attempt to harvest them. If your skill is too low, you won't be able to collect the herbs. Once
you're successful, a window displaying the contents of the plant will open. Each plant usually contains
one to three herbs. Right-click the herbs in this window to move them to your backpack. After you collect
the herbs, the plant disappears.
Plant Skill Levels
Each plant requires a minimum skill in herbalism to harvest. Depending on the level of the plant, you
may gain skill levels when you succeed in gathering. The further away your skill is from the level
of the plant, the less likely you are to receive a skill increase. The skill required to successfully
use a plant also corresponds to the regions it can be found in. Easier plants are found in the lower-level areas, and more difficult plants in the higher-level zones.
Herb
Skill Required
Locations
Peacebloom
1
open
Silverleaf
1
near trees
Earthroot
15
cliffs
Mageroyal
50
open
Briarthorn
70
near trees
Swifthistle*
-
-
Stranglekelp
85
in water
Bruiseweed
100
near buildings or cliffs
Wild Steelbloom
115
cliffs
Grave Moss
120
graveyards
Kingsblood
125
open
Liferoot
150
edge of water/streams
Fadeleaf
160
near trees
Goldthorn
170
cliffs
Khadgar's Whisker
185
near trees
Wintersbite
195
open
Firebloom
205
open
Purple Lotus
210
near ruins
Wildvine**
-
-
Arthas' Tears
220
open
Sungrass
230
open
Blindweed
235
near water
Ghost Mushroom
245
caves
Gromsblood
250
open
Golden Sansam
260
open
Dreamfoil
270
open
Mountain Silversage
280
cliffs
Plaguebloom
285
open
Icecap
290
cliffs
Black Lotus
300
open
*Swifthistle is found along with Briarthorn and Mageroyal.
**Wildvine can be found with Purple Lotus
Specific herbs can be found in the following locations:
Herb
Regions
Peacebloom
Darkshore, Dun Morogh,
Durotar, Elwynn Forest, Loch Modan, Mulgore, Silverpine Forest, Teldrassil, The Barrens, Tirisfal Glades, Westfall
Silverleaf
Darkshore, Dun Morogh, Durotar, Elwynn Forest, Loch Modan, Mulgore, Silverpine Forest, Teldrassil, The Barrens, Thunder Bluff, Tirisfal Glades, Westfall
Earthroot
Darkshore, Dun Morogh, Durotar, Elwynn Forest, Loch Modan, Mulgore, Redridge Mountains, Silverpine Forest, Teldrassil, The Barrens, Tirisfal Glades, Westfall
You can also find Herbs in instances, which are not listed. Herbs can also be found in treasure chests or when killing certain monsters.
Party Herbalism
If you're in a party with more than one herbalist, share the plants you find with them.
Multiple people can gain skill off the same plant if the first person avoids picking the herbs off the plant. After the plant's contents box appears, simply press "Escape" to stand up, and the second person can then gather and have a chance to raise his or her skill.
Don't pick plants while fighting. Wait until the party is safe before moving over to the plant.
If you're a Warlock or Hunter you can send your pet in to attack a monster standing on a herb, loot the herb, then
run!
Don't run off to a plant by yourself without letting the other party members know. If there are monsters in the way, ask the party to clear them for you. Basically, don't do anything to jeopardize the safety of the party while you collect plants.
There is an enchant that can increase your Herbalism skill allowing you to pick higher level Herbs
Herbalism is a great way to make money. Sell Herbs to other players in the Auction House.
Some vendors sell herbs, rarely. You can also find Herbs in some chests. Some monsters commonly drop herbs.
Sometimes Bloodvine drops from enemies or can be harvested from Zul'Gurub
herbs if the player has a Blood Scythe.
Tailors can create special herb carrying bags that have extra slots to carry Herbs.