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Enchanters use their magical formulae to grant permanent augmentation to weapons, armor and
other equipment. Enchanting requires the use of special ingredients that can only be gathered by disenchanting
magical items. Using these ingredients enchanters can make items more powerful.
Enchanting is a higher-level Profession, thus requiring more work than most Professions. The enchanter
does not generate items directly from the skill, but instead makes existing items better.
To attain higher levels of enchanting, enchanters often must repeatedly cast enchantments on
their friends equipment, sell enchantments to other players, or offer free enchantments.
Another challenge for enchanters is gathering magic items to disenchant in order to gather the required
enchanting reagents. Enchanting for a guild is typically the easiest since guild members send you items to
disenchant. Another option is spending money to buy materials, buying trade skill items to disenchant, or using a high level
character to try to find magic items to disenchant.
Additionally, enchanters must also work with other Profession masters to create a few other reagents
required for enchanting.
Enchanter Levels
There are four levels of enchanting: Apprentice, Journeyman, Expert and Artisan. You will need to work your way up
the ladder to gain access to more powerful enchantments.
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The "enchanting trainer" will
start the player out with beginning-level enchanting. Ask a guard for directions to a trainer.
To begin enchanting, look for the enchanting icon in the abilities book (hit "p").
Enchantments also sometimes require specific components that can be purchased from trade merchants.
Enchanters will also need a runed copper rod, and later a runed silver rod to perform certain enchantments.
They will need to get this basic rod from a blacksmith (or buy it) and then enchant the rod themselves. Higher level enchants require
more advanced/powerful rods.
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Select the proper enchantment in the enchanting window, and press the enchant icon on your action bar (or the corresponding hotkey).
Then, click on the item you wish to enchant. This can be performed upon items equipped by your character or in your
inventory.
A method of enchanting items for other players is to use the non-trade slot in the trade screen window. Instruct the other player to place the item they wish to have them enchanted in the trade screen window.
Next, the enchanter should perform the enchantment on the item in the trade screen.
Place your cursor over the item, and it will indicate that the item has been enchanted and that it will not be
traded. You both then press the trade button, the player will receive the item back, and the enchantment will be
complete. You can only enchant one item at a time in the trade screen window. Players should not give you
their items to have enchanted. It should only be done via the trade screen window, without actually
trading the items.
Enchanting Supplies
Some required ingredients can be purchased from the enchanting supplier. They sell things such as copper rods, simple
wood, star wood, and may also have a few rare supply items.
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- You can continue to re-enchant the same item to skill-up but the item can only have one enchantment at a time.
- Enchanting is a hardcore skill for hardcore players. It takes a lot of work and players should realize this before
getting into it.
- It's OK to "feed" enchanters with items. This is expected. Have all your guildmates and friends send you
items that they don't need so they can be disenchanted.
- Enchanters can only enchant weapons, gloves, boots, bracers, cloaks, shields, and chest pieces.
- You can enchant anywhere, you don't need a special place to use your Profession like Blacksmiths do.
- You can find additional enchanting recipes, called formulae, from hidden trainers or as drops from monsters. You can
also get them from reputations.
- Buy a formula at the auction house.
- If you try to cast another enchantment on top of an existing enchantment, it will prompt you with a message
asking if you want to overwrite the older enchantment.
- Leatherworkers armor patches do not stack with enchants. You must decide which is more important to have.
- If you close the disenchanting loot pane without looting the item, the Dust or Essence or Shard is automatically looted
for you.
- Enchanting an item will cause the item to become soulbound. You will be prompted with
a warning message before the enchantment is cast.
- Enchanters can turn some of their dusts and shards into magical oils. These oils when applied to weapons add a
temporary bonus to magical damage or mana regeneration that stacks with permanent enchantments. The lower levels
of these recipes are found on normal enchanting vendors. The higher level versions are found on special vendors
and are rewards for high Zandalar faction.
- To learn expert Enchanting alliance players should look for Kitta Firewind (Tower of Azora in Elwynn Forest). Horde players should
go to Hgart (Sunrock Retreat in Stonetalon Mountains).
- For Artisan Enchanting, visit Annora in Uldaman. You'll need to fight into the instances to reach her. Bring money to purchase
all of her plans.
- Weapon Enchantment Colors: Some people like to get a particular color Enchantment on their weapons. Learn the colors of
each weapon enchantment and market it accordingly.
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