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Character Information

Character Information

Customization Options

Skin Color

Face

Hair Style

Hair Color

Facial Hair- Many Females have facial features that change when the Facial Hair buttons are pressed

Attributes

Strength (STR)
   
  • Increases your attack power with melee weapons.
  • Increases the amount of damage you can block with a shield.
  • Strength does not affect critical hit chances at all. Strength does not improve your chance to block, but rather the amount blocked when you succeed. This amount is determined in part by Strength (and the other part by your shield).

    Agility (AGI)
       
  • Increases your attack power with ranged weapons.
  • Increases your armor.
  • Increases your chance to score a critical hit with a weapon.
  • Increases your chance to dodge attacks.
  • Rogues gain a much stronger bonus to dodge from agility than other classes.
  • Hunter & Rogue: Increases your attack power with melee weapons.

  • Stamina (STA)
       
  • Increases Health points.

  • Intellect (INT)
       
  • Increases the rate at which you learn weapon skills.
  • Increases your Mana points.
  • Increases your chance to score a critical hit with spells.
  • Spirit (SPT)
       
  • Increases Health and Mana regeneration. Spirit affects all characters' Mana and Hit Point regeneration rates in and out of combat.

  • Weapons
        Attack (AR) - Attack Rating.
    Power (AP) - Attack Power.
    Damage (DMG) - Weapon Damage.

    Armor
        Defense (AC) - Defense Rating.
    Armor - Physical Damage Reduction.


    Other Information

      DPS for the Rogue and Hunter: Agility contributes to 50% of the DPS for Rogues and Hunters. Strength will contribute to the other 50%.

      Critical Hit for the Rogue: Agility greatly enhances the chance to score a critical hit for Rogues.

      DPS for all classes except Rogue & Hunter: Strength will contribute to 100% of the DPS for all classes other than Rogues and Hunters.

      Critical Hit for all classes except Rogue: Agility will enhance the chance to score a critical melee hit for all classes (critical spell damage is determined by Intelligence).

      Dodge for all classes: Agility will determine a characters chance to dodge an attack.

      Fighting with two weapons/off-hand: Your total damage output when fighting with two weapons should be higher than fighting with one weapon and a shield, but roughly equal to fighting with a two-handed weapon. Off-hand attacks deal of the weapon's designated damage. Therefore, it's wise to always put the best "damage dealer" weapon in the main hand.

    Experience
    As players become higher level, they will be able to receive experience from a larger range of monsters. At low levels, you may get experience from monsters 5 levels lower than you, while at level 60 you will gain experience from monsters 12 levels lower. A sheep icon for level indicates that you will not get experience.

    Level Cap
    The level cap for World of Warcraft is 60.

    Skill System
    The focus of the skill system is to allow characters the ability to choose secondary skills.As such, attributes are raised automatically when a character levels.

    Talents System
    Talents give you another way to customize your character and differentiate yourself from other players of the same class. Players can open the talent interface by using the "Talents" button which resides next to the "Spellbook and Abilities" button, or by pressing the "N" default hotkey.

    Talents become available at level 10.

      

    Spell Resistance
    The spell resistance system is detailed further here.

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